Every product launch, especially from a company like Apple, offers a masterclass in strategy, sometimes in success, and sometimes, in the kind of strategic miscalculation that turns a marvel of engineering into a cautionary tale. The Vision Pro is now that tale.
This isn't just about calling a product a failure; it’s about extracting a powerful lesson in business strategy: what happens when a product is launched without a clear, compelling market need. The rumored $600 million misfire and the subsequent reports of a scaled-back commitment, like the Vision Pro 2 being little more than a chip upgrade to M5 rather than a fundamental design overhaul, serve as Apple's quiet acknowledgement that they overspent and under-delivered on utility.
It’s a strategic pivot away from the initial grand vision, and it reminds us that technical excellence is never enough.
When the "Late to the Party" Play Doesn't Work
Apple built a legend on the strategy of being late to the category but winning on execution. They didn’t invent the MP3 player, the smartphone, or the smartwatch, but they completely reinterpreted and perfected them. This approach relies on one key assumption: that the market is already waiting for the category to reach its inflection point. With the Vision Pro, Apple was late to an Extended Reality (XR) party where Meta had already captured the consumer mindshare with an excellent, affordable strategy (the $499 Quest 3 and a high-quality gaming portfolio). This forced Apple to strategize after the fact on "how do we avoid being compared with that?" rather than defining the category on their own terms. Even flawless execution on bad timing is still bad timing.
They dropped a $3,500 headset that was heavy, required an external battery pack, and offered no single, immediate use case that would make a customer's daily life substantially better. It became the Apple Newton of the XR age: a technological marvel, an astounding first-generation product, that was utterly disposable from a consumer utility perspective.

The Central Lesson: Market Orientation Blind Spot
This is the most critical takeaway. The goal of a category-defining product is not simply to be technically superior; it’s to solve an acute customer pain point. Apple built an incredible "spatial computer." The eye-tracking is magic, the displays are phenomenal, and the engineering is world-class. But the company failed to answer the fundamental, market-driven question: What does this allow me to do today that is substantially better than what I can already do with my existing phone, tablet, or laptop?
They executed on a vision of the future, but they failed to find a market in the present. The product was built from the inside-out (what Apple could build), rather than the outside-in (what the market desperately needs). They executed on the vision, but missed the market orientation.
The True Path: XR Glasses, Same Problem
The industry widely agrees that the final destination for this technology is a sleek, lightweight pair of XR glasses. This form factor solves the weight problem and most of the social awkwardness.
Here, too, Meta seems to lead the charge with a product that directly adds value to their AI stack (good luck selling that in the EU, though, given the data privacy implications).
However, even this eventual, smaller product faces the same enduring strategic challenge: The Use Case Problem.
Why wear them? If my iPhone works perfectly well in my pocket, what is the exact, daily pain point that requires me to put on glasses? Floating notifications and real-time navigation are interesting, but are they indispensable?
Crucially, does the device suffer from social awkwardness knowing someone wearing it could record or track you at any time, without you really knowing?
The clear, high-value path for high-end XR remains Enterprise: things like training, remote repair, hands-free complex assembly, and collaborative design. The Return on Investment (ROI) is obvious here. But Apple is fundamentally a consumer company, which means they have to find that consumer killer-app.
The Vision Pro wasn't a finished product; it was an expensive, very public proof-of-concept. You can have the most advanced technology in the world, but until you distill it down to a product that people genuinely need, not just one they admire, the category will remain stuck in the laboratory.